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        <p>Library Version 18.1.40</p>
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          <th colspan="3" align="center">Building the C# API</th>
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          <td width="20%" align="left"><a accesskey="p" href="build_win_java.html">Prev</a> </td>
          <th width="60%" align="center">Chapter 4.  Building Berkeley DB for Windows </th>
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            <h2 class="title" style="clear: both"><a id="build_win_csharp"></a>Building the C# API</h2>
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      <p> 
            The C# support is built by a separate Visual Studio
            solution and requires version 2.0 (or higher) of the .NET
            platform. If the Berkeley DB utilities are required, build
            Berkeley DB first following the instructions under <a class="xref" href="build_win.html#win_build32" title="Building Berkeley DB for Windows">Building Berkeley DB for Windows</a>.
        </p>
      <p>
            To build the C# API in Visual Studio 2010 the solution is
            <code class="filename">build_windows\BDB_dotnet_vs2010.sln</code>; 
	    in Visual Studio 2012 and 2013 the solution is
            <code class="filename">build_windows\BDB_dotnet_vs2012.sln</code>;
	    and in Visual Studio 2015 the solution is
            <code class="filename">build_windows\BDB_dotnet_vs2015.sln</code>.
        </p>
      <p>
            By default, the solution will build the native
            libraries, the managed assembly and all example programs.
            The NUnit tests need to be built explicitly because of
            their dependence upon the NUnit assembly. The native
            libraries will be placed in one of the following
            subdirectories, depending upon the chosen configuration: 
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            <code class="filename">build_windows\x64\Debug</code>
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          <td>
            <code class="filename">build_windows\x64\Release</code>
          </td>
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          <td>
            <code class="filename">build_windows\Win32\Debug</code>
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          <td>
            <code class="filename">build_windows\Win32\Release</code>
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      <p>
            The managed assembly and all C# example programs will
            be placed in one of the following subdirectories,
            depending upon the chosen configuration: 
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            <code class="filename">build_windows\AnyCPU\Debug</code>
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            <code class="filename">build_windows\AnyCPU\Release</code>
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      <p> 
            The native libraries need to be locatable by the .NET
            platform, meaning they must be copied into an
            application's directory, the Windows or System directory,
            or their location must be added to the PATH environment
            variable. The example programs demonstrate how to
            programmatically edit the PATH variable. 
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