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typedef struct
{  long style ;
   char *text ;
   int xpos;
   int xsize;
   int ypos;
   int ysize;
} Button;

#define SCROLLSTEPS 1000
#define SPOT_WINDOW   97
#define SPOT_VALUE    98
#define SPOT_SCROLLER 99
#define FIRST_BUTTON 100
#define BUTTON_DRAW 100
#define BUTTON_HAND 101
#define BUTTON_XHAIR 102
#define BUTTON_CENTERED_RECT 103
#define BUTTON_RECT 104
#define BUTTON_UP 105
#define BUTTON_DOWN 106
#define BUTTON_LEFT 107
#define BUTTON_RIGHT 108
#define BUTTON_PARAM 109
#define BUTTON_PLUS 110
#define BUTTON_MINUS 111
/* Then come 15 more buttons, 3 per parameter */
#define BUTTON_PREV 127
#define BUTTON_NEXT 128
#define BUTTON_NEW 129
#define BUTTON_RANGE 130


#define BUTTON_UPEYE 131
#define BUTTON_DOWNEYE 132
#define BUTTON_LEFTEYE 133
#define BUTTON_RIGHTEYE 134
#define BUTTON_LEFTTWIST 135
#define BUTTON_RIGHTTWIST 136

#define IDC_HINT 2477
#define IDC_UNDO 2478
#define IDC_AUTOSTEP 2479
#define IDC_SHOWSTEP 2480
#define IDC_AUTOFINISH 2481
#define IDC_FINISHED 2482
#define IDC_SPEEDBARPREV        2483
#define IDC_SPEEDBARNEW         2484
#define IDC_SPEEDBARNEXT        2485
#define IDC_SPEEDBARGRAPH 2486

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